I explain more about it here: https://gamejolt.com/p/godot-community-i-call-upon-ye-again-for-a-bug-1st-image-is-gif-d-qkcrfa2e
Next up
I had this random idea in my head for a BFDI fighting game so, I decided to whip up concept designs. Will this be an actual game? I dunno, maybe.
After three days of work (and of playing LucasArts's Outlaws) I whipped up an art set of my favorite OCs as if they were in the Wild West itself!
Made two header things for Assassination Sunday (A game @ThePyroCone is making)
Recently created a new design for how to represent myself (without actually taking pictures and showing my very real and not-leaf face), so... new PFP!
I made a logo for @ThePyroCone 's TacFortress 2
Tried to do a little something different to show the new TM class icons (Only did the offense for now)
Sorry this looks kinda shitty, I tried (and failed) to use a different video editor for this
Made a new, sleeker logo for Tyrannical Madness! Featuring it's a different font from TF2 and a ✨non misspelled name✨
this is like my first venture into modelling in blender, here's a kinda low-poly Beretta M9 (untextured because I don't really know how and it's 11pm and I don't wanna)
Here we have the pure-blooded American that bleeds red, white and blue! In both PRPL and GRN flavours. (Yeah the rocket launcher and left hand kinda suck don't worry)











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