Game
Headpat Simulator
3 years ago

I just released an Android version.

Never made a Android port of any of my games, I might port other projects in the future, if it isn't too difficult.




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When failing a D20 you'll lose 1 friend point with the character.

And if you roll a perfect 20 you will get 2 points instead of 1.

I've also updated the buttons to match the NPC Interaction buttons.

On my phone it's a bit stretched out, but other than that, it runs great! (Galaxy Note 10)

I was bored and started working on a Hollow Knight engine, a scuffed one.

I used some Castlevania assets because I don't like working with just "hit boxes"

I guess this is just a varient of my other metroidvania movement engine thingy.

Closer look at interactions (now with more Tai)

Characters will have different dialogue when you have 50% or more stress when using "Talk".

Interactions are subject to change/work in progress.

Been making eyes today

Coffee Boost

When drinking coffee in the mornings you will gain a Boost..

[read article for more]

Tiffany will give the player hints.

I want each character to have their own unique dialogue option.

What would be cool for other characters to have instead of giving the player a Hint?

If you have any ideas I'd love to hear them in the comments

". . ."

"Who is that?"

New Reward Pack, now with more Twintails

First interaction with Jejune