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Next up
After all these years, my username shall finally make some sense. Behold, the Autonomous Robotic Isopod, ARI!
Unlike other robots, ARI here has an actual soul! With a soul, they can conjure true works of art, and they can also #STANDWITHANIMATION.
Some Bugeon Masters Concept Art
The first image is an IRL sketch for the game's cover art, or thumbnail. And the second image showcases a few characters varying in class and species, as well as the Fungi Necromancer, a planned bossfight.
Here, have a Ninja Mantis. And a bonus meme, too, I guess.
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I'm sensing a pattern regarding comments about Project Knightsopod... Welp, time to address it and give an explanation I guess! And while I'm at it, I'll explain other related, yet miscellaneous stuff, too!
Bro is NOT helping 💀
And so, the real development of Bugeon Masters begins today, on February 7, 2025!
What's different about my old fangames and this game is that this game is being made via MAINLY Turbowarp! ^^ More info soon, so stay tuned!
2/15/2025 Devlog: Reincorporating Ideas Once Bygone
That's the main thing for today's devlog, folks. Other than that, here's this neat soundtrack album cover I made, featuring a character you'll meet in-game, Atlas the bard!
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