Next up
My biggest example of "you'll get better with time." These were created two years apart. (left is new, right is old)
Hey! By the way my burnout is gone, so here is a test room that Im using to test tilesets! Also I have been testing a new battle mechanic called "sparing" that will be accessible in the Mercy menu
lancer mode
New character!
I finally realized what the theme of the first area is! Expect a lot of high places, stairs, and slide-able waterfalls! Though it still needs a bit more iterations to it.
Testing out different button colors and designs. Thoughts?
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We are looking for more people to help up develop this game!
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If you want to help with this game, send your form response here.
https://docs.google.com/forms/d/e/1FAIpQLSfB45fDvu1XExBs4S_MYEJV…
did we ever figure out what this meant
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