Game
SHOWMAN'S: The Calling

3 years ago

I know tomorrow is April Fool's Day, so today I'm going to be nice and give you guys a new teaser and a tiny little devlog!


Progress on Long Hours has actually been going really good recently, and it's possible I'll be hitting a MAJOR milestone in the game's development sometime in April! I'll go into more detail about that later on.

As you can see in the image, the map has changed a lot since it first appeared in the trailer. Some places have been cut out, as much as I thought they would be really cool, but I felt the building had enough cameras already. It's been this way for a while!

Other than that, I unfortunately don't have much else to share at the moment. Fingers crossed everything goes well and I can hit that major milestone sooner or later!



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Giving Unreal Engine 4 another shot with a much more open mind so I don't fall into Tutorial Hell and get discouraged. So far so good! Feel quite a bit more confident in using it as of right now.

The sequel has been given a new and final name, SHOWMAN'S: The Calling!

Read more details here: https://gamejolt.com/p/big-and-important-update-on-the-overall-s…

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Also, thank you all for the birthday wishes!

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Also yes this is a concept sketch of Dean’s new design.

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