Progress on Long Hours has actually been going really good recently, and it's possible I'll be hitting a MAJOR milestone in the game's development sometime in April! I'll go into more detail about that later on.
As you can see in the image, the map has changed a lot since it first appeared in the trailer. Some places have been cut out, as much as I thought they would be really cool, but I felt the building had enough cameras already. It's been this way for a while!
Other than that, I unfortunately don't have much else to share at the moment. Fingers crossed everything goes well and I can hit that major milestone sooner or later!
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