Game
SHOWMAN'S: The Calling

3 years ago

I know tomorrow is April Fool's Day, so today I'm going to be nice and give you guys a new teaser and a tiny little devlog!


Progress on Long Hours has actually been going really good recently, and it's possible I'll be hitting a MAJOR milestone in the game's development sometime in April! I'll go into more detail about that later on.

As you can see in the image, the map has changed a lot since it first appeared in the trailer. Some places have been cut out, as much as I thought they would be really cool, but I felt the building had enough cameras already. It's been this way for a while!

Other than that, I unfortunately don't have much else to share at the moment. Fingers crossed everything goes well and I can hit that major milestone sooner or later!



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While I haven't fully started changing Long Hours to be a part of Showman's just yet (that'll happen after The Awakening releases), I figured it would be fun to share something new in the meantime!

Also, thank you all for the birthday wishes!

3,000 followers is actually insane. I wouldn't have made a decade old series of shitposts into something genuinely so cool nowadays without you guys.

Phobia: The Awakening's 5th anniversary is on August 27th.

new and improved.

SHOWMAN! 1!1!1!

Quick drawing of a slight redesign that I’m actually very happy with weee.

Happy birthday @itsizsgames !!!

I didn't want to miss the opportunity on drawing something for you, this is a little rushed sadly

Trying to improve how I draw humans (which I rarely do) so I can give myself some actual reference for their updated 3D models and to give them some nicer stylization.

Also yes this is a concept sketch of Dean’s new design.

. . .

SUGGESTION BY @Sillylilman , MUEHEHEHE

Everything is under control.