Next up
I decided to make a small prankster, when I finish her movements, you will have to try to "kill" her, since her window runs across the screen
wild number for such a name XD
Edited
this is just one code, for one dialogue box, and there will be many of them.
the code is completely ready, so this piece of code is used by the game.
maybe I will add support for custom dialogues for the editor, but it is unlikely.
Blood Sprite is soooooOOOOO SMOL
The level is almost ready, I just need to make a dialogue system, add that very NESONIC and I will be able to release 2.8 (0.1 more due to the lack of a finished layout of the 2nd level with AmyX and her cutscene)
I guess I should shorten some of the lists with Json arrays...there are too many of them
I don't have the strength to continue the development right now, if someone can help in any way, ask me, mb i'll give you ops of the game.
Don't forget that












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