Game
Mary's Arcade (Classic)

5 years ago

I'll be doing these devlogs weekly to show you what I've been working on. I feel like I've gotten so much more done this week than I would have without the game page.

Thank you for the positive feedback and kind words, it means a lot to me.


Updated gamejolt description slightly to read easier

Fixed a modelling error on Rascal's belt

Added support for different playstyles (keyboard controls, mouse buttons, mouse wheel)

Added supplementary shaders to enhance the "3d effect" in the office and cameras

Fixed animations for several elements of the game

Added a new animation for Mary

Added a various small graphical elements to the game, nothing important enough to go into detail about, mostly just small UI changes.

Fixed a long standing bug where cameras weren't cutting out when you watched characters move under certain conditions.

Characters have new, community-made sound effects.

Began work on soundscapes

2
2
2
1
1
1
1
1


1 comment

Loading...

Next up

Mary's Dating Simulator!

Uhh, hello? Hello? Welcome to Mary's Arcade, where we have a character whose AI is set to - freaking 80.

(Yes this actually does something and works in context, I just thought it looked real funny considering how "AI level" usually gets used in FNaF.)

Mary Christmas!

By @TDMan

Generating an entire wall of any shape from a predefined mesh is so much nicer than trying to hard model all these details.

Mary's Arcade - 2 DAYS UNTIL RELEASE

Mary Christmas! Here's a huge devlog about Halo 2, Portal, and how those games changed how I chose to texture a wall.

Renaming

Mary's Arcade - 3 DAYS UNTIL RELEASE

I was trying to ragebait other modelers with that last post. Yes I know better ways to polgonize a curve.