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SWAPFELL: The Annihilation Route ending || [WIP]
7 months ago

i'll be fair - progress is slow. Sometimes very slow, BUT it does exist. So far it benefits in long run things.. although there is an other more major issue that I'll talk later about. It has nothing to do with coding or motivation itself




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i am alive- sorta, just exams and shit (also my keyboard on laptop started dying, F) big props to Emerald nd Instinctulity for the peak image on post

this game contains still many secrets, that never will be revealed...

ffffff..... I am at one hand very happy- and it's quite a surprise to get here- but like... I didn't work on SF really, so I don't have anything much special as of now,,, dunno, might show something else ig? Just... stay tuned for now

HEHEHE, ONE WAY OR ANOTHER, I MADE IT ASIDE FROM ICEBOUND >:D so yeah, here's the old SF Chara for this project, and also Papyrus for my US take, tho that one was made for fun lmao. Should've been SF Pap, but he wasn't finished sadly

props to TY for his UTY Asgore rewrite-

sorry for lack of any progress here, it goes slower than I wish it to. But I'm trying my best to work on engine... most problematic part will be battle, but I think I have few people who might help with it have this as proof ig. Now with working borders

In union with @Uralisimus and @Ars_ we present you - the wonders of coding an UTC project

turns out I've got shit ton of unreleased stuff, so uh... idk. Have some stuff back from 2023

welp, while stuff is going, might share SOME sneak peak... have some food guys. "A reflection of past..."

(he lacks armor here, but ngl still looks good like that too so, eh)

some time ago got both bored n' curios to see what'd happen, if I'd tried doing new thing... might use him, might now. Unsure. But at least he looks good-