2 years ago

I’ll be inactive for the majority of tomorrow. Just a heads up. I now hav stuff to post, but haven’t gotten around to it yet. Have an awesome (remainder) of summer!




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Been working on an FPS side project in UE5, and decided to throw away way too much of my life and make a battlefield style destructible building. IMO the physics might be better than battlefield lol, but DANG LOOK AT THEM WALLS CRUMBLE

Still not happy with the state of the demo, so I am currently uploading a new update (0.3) which includes:

Bug fixes, environmental improvements, added easter eggs, new soundtrack, pause menu, and master volume slider. Engine Version updated to 5.6

So I started playing old cod games again, and for some reason now I’m trying to make my own… currently trying to model the San Diego navy seal training center

New Video out now! We played some other weird games. It ain't that serious, just a comedic lets play. So if u into that, check it out.

https://www.youtube.com/watch?v=RNKJ-HKXRBM

New soundtrack/chase music for Corrupted Files

More guitar stuff most people will likely ignore:

I redid an old cover of mine, this is a heavier version of the heaviest song off of metallica's last album: 72 seasons. Just testing my new amp sim and stuff.

https://www.youtube.com/watch?v=GxGEUNZyMkE

What am I doing with my life

Just released my first metal single!

Check it out if you haven’t already. That would be awesome

https://artists.landr.com/056870498317

Also I released the corrupted files (my fnaf fangame) soundtrack. I duplicated “N0 ESCAPE” accidentally

https://artists.landr.com/056870498768

The Corrupted Files Demo Is Out!!!!

Right now there is a glitch I have to fix where the text is not on screen long enough, so read fast I guess. I'll fix it soon.

Edit: Fixed

https://gamejolt.com/games/CorruptedfilesGarry-gabbage/793488

Working on some more battlefield style destructible buildings in unreal 5

I used chaos geometry collections for this, and so unlike battlefield, each piece is individually simulated, and much more dynamic. Check the vid in the article to see what i mean.