2 years ago

I’ll be inactive for the majority of tomorrow. Just a heads up. I now hav stuff to post, but haven’t gotten around to it yet. Have an awesome (remainder) of summer!




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Still not happy with the state of the demo, so I am currently uploading a new update (0.3) which includes:

Bug fixes, environmental improvements, added easter eggs, new soundtrack, pause menu, and master volume slider. Engine Version updated to 5.6

Been working on an FPS side project in UE5, and decided to throw away way too much of my life and make a battlefield style destructible building. IMO the physics might be better than battlefield lol, but DANG LOOK AT THEM WALLS CRUMBLE

Guys I met Shrek

New Video out now! We played some other weird games. It ain't that serious, just a comedic lets play. So if u into that, check it out.

https://www.youtube.com/watch?v=RNKJ-HKXRBM

What am I doing with my life

More guitar stuff most people will likely ignore:

I redid an old cover of mine, this is a heavier version of the heaviest song off of metallica's last album: 72 seasons. Just testing my new amp sim and stuff.

https://www.youtube.com/watch?v=GxGEUNZyMkE

I’m really enjoying making my own soundtrack for the game. What would you guys like to see in this game as far as soundtrack styles that you wouldn’t usually see in a game, let along a fnaf fangame? Idk just curious.

Working on some more battlefield style destructible buildings in unreal 5

I used chaos geometry collections for this, and so unlike battlefield, each piece is individually simulated, and much more dynamic. Check the vid in the article to see what i mean.

ADDED WILL SMITH TO MY FNAF FANGAME

So I started playing old cod games again, and for some reason now I’m trying to make my own… currently trying to model the San Diego navy seal training center