Next up
Since the Ease Collection DEMO is releasing on December 25th, I want to show off how much the grasslands level in Ease Collection actually improved over lifeless (beyond cursed) void of last year's grassland.
The Countess Concept.
Here is a proper sneak peak of the Swamp level from Ease 1, this level is one of my personal favorites.
Winston the Lizard concept (Yes, that's his name). This one is definitely going to be tweaked, I know it can be improved.
Its been so long since I have shown actual gameplay footage or screenshots, so heres a "round" of the new Ease 2 prototype. The game has been redesigned to be more arcade-like, with enemies getting faster/firing projectiles faster every round.
Yet another Ease Collection devlog
Alatus the Moth. Foreshadowing? Probably not, at least for a while. Some more might be coming in the next few weeks or so but don't expect much.
This is a special #ScreenshotSaturday for Ease Collection because I just did a MASSIVE art overhaul, hoping to overhaul the music and bosses next. My pixel art skills are slowly improving, and hopefully I can improve this even further.
Based on a superhero created by @Vanouper, "The Speedman" (An adaptation of the original Speedman story) will be coming sometime this spring https://gamejolt.com/games/speedman/890055
Experimenting with a trail effect
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