Next up
Update 1: While there may only be 11 chapters in The Shadow's Terror, there's going to be at least 2 extra modes you can play after you beat the game! (Subject to change)
this was a mistake (sorry)
Update 2: I'm around 50% done with the shadow's terror and development will only get faster as time goes on! (There are 68 screens in the game what the-)
Alternativity - The power to choose between two courses of action.
"Thanks guys for endless hours of fun." 👍
(My first fan art. Read the article, please.)
Fan art for Foolish I'm feeling kinda better so I drew this
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)
Strange Umbrella
I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)
We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM
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