![](https://m.gjcdn.net/fireside-post-image/900/30992330-uvd9hhyx-v4.webp)
Next up
What this means is that, while we were beta testing the games (at the time) current build- A bunch of bugs just magically appeared. Me and @Coderbro12 will be working hard to try and get these fixed for the next beta build.
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Thanks to @Saminate over at @GestaltGames
. We were given the actual lighting using in the Extras renders for AH, and we've replaced the old one we were using, again thanks blake.
Heres an updated render of otis with the new light!.
Deadly, dangerous, and surprisingly a good duo!
The Fazbear Facility X FNaF in Real Time
Catch the easter eggs/references linked to both games you can find in both upcoming fangame projects.
Get this-
Project
Readjusted
fangame
???
Model by: @Mechlus , @Printy
, @stuAvenue
, @efefski
, @MrNobo
, @oli
and @RookieReviews
Hey everyone, here's a small update for all the different language options for The Fazbear Facility: Prologue.
Mfw; I gotta wait 6 years for @SilverGuy to finish the assets for the game so me and mickey can code it all together.
Everyone in the comments of this post spam "Lmonkey"
Project readjusted: Left behind-
I'm honestly enjoying making this game!, hopefully we'll release a 2 night demo soon!.
Matthew's Devlog
@Coderbro12 has lost his damn mind-
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