11 months ago

I'm a Gamejolt Creator now (Grrrr gimme all your money/j)


From now on, you can support me with "Charge-Stickers"!
thank you, @gamejolt, for giving me this opportunity.

You can support me (or other creators) by completing your daily quests, that will give you a Charged Orb. When you get 7 of those, the stickers can be Charge-Stickers wich you can place on any of my posts any time you want. That will make me happy and motivate me to keep doing what i love, thank you everyone for reading!!

Stay tuned for my games, there will be more progress soon.



13 comments

Loading...

Next up

The demo might be released soon, maybe early 2026, I'm working hard to finally have something playable

PvZ: City Invasion (Beta) - Level 1-2 Demo video (with mixed languages cause multiple language support is still a wip) Join PvZ CI's Discord server: discord.gg/tBD3hnCpT4

There hasn't been much progress in the last two months, the only thing I can share with yall is this piece of concept art of one of the new plants

BFD Leaked CUTSCENE !!

ALL ZOMBIE NEW ANIMATIONS (Classic Zombie, Disco Zombie, Polevaulting Zombie, Classic Screendoor Zombie, Construction Zombie) Art & Animation: @MarineBlue

Photo negative mickey, Blue, Percy

PvZ CI finally got a second private beta release after a long time (only took a bit more than a year) containing 2 fully functional levels. I'd say it's pretty stable, only certain visual effects are missing. This may mean that development will be faster.

Loading screen Art by @Tharamar33 and @MarineBlue

I don't know

a very quick implementation of stage 2 to test the night shader effect applied to plants and zombies the second image is how night looks in pvz 1 so you can compare