Hello guys, I'm back. It's been a long while ever since I updated y'all on the game development. Anyway, I just wanna say something. I'm very sorry I haven't updated you with any updates on the game for like 4 months now. I pretty much paused development after working on the main menu and the cutscene. I'm still trying to think of the mechanic ideas for the character's AI movement, but I wasn't for months now because I'm most likely trying to stay focused of what's been going on with my life. I'm sorry, but I'm putting the game development on hiatus for a long while until I get back on the game's development when I have time to. Hope you guys understand. The game is not cancelled, it's just being on hiatus for a long while. Thanks for understanding and have a blessed day.
Next up
Five Nights at Freddy's: Re-Visualized in Production
New Game in Production...
I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳
I want to know - what's your favourite quest reward?
Werehog transformation process. #sonicunleashed
What you all think
Back in my art school days I used to ride the 710 COPSA line from Parque Del Plata to Montevideo almost everyday. This is the Marcopolo Viaggio G4 Mercedes Benz model from the late 80s, one of the older bus models that was running on the line.
Finished work on the emotions of a new character for the tank universe
Check out this NPBR cyberpunk character model by Glyong E!
https://www.artstation.com/artwork/8edJRE
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.










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