Game
Five Nights at Orange Mangle's 2: The Final Chapter
4 years ago

I'm back from my nap, and I'm thinking about shelving this game or cancelling it for awhile cuz I'm not motivated to work on it let alone I've done so much in the first day of this game's production. (Read article for more info on my reasons)


Now my reasons for cancelling/shelving this game go as follow:

  1. I'm not motivated enough to work on this game (probably because the concept's not very strong)

  2. I feel like somewhere down the line I fucked up the coding for the some of the elements of the game and don't know how to fix it.

  3. The game feels very bland (I know I can fix it but its gonna take a long time and I wanna work on other stuff)

  4. And finally, because much like the first game, this game is also gonna flop.

In Conclusion, I just don't wanna work on a project that's very susceptible to flopping cuz all that effort is gonna be for nothing. I might pick this game up in the future but that might be in awhile or maybe this game will probably be abandoned forever. Who knows.



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Wow I really underestimated what I could do, btw the new model for 27 is on the left, and this new model is more based on the FNAS 5 version of 27 as opposed to the FNAS 3 version UwU.

#GJasks Goofiest Monster ever lol

The Poopet

Ok so, just randomly searched my name up in the search bar thingy and this is what I found lmao

Fix Fredbear

Literally not even 24 hours and this game is half finished. I feel but since I'm gonna go on Vacation tomorrow I'm not gonna be able to work on the game THAT much. and my mum won't tell me how long I'm gonna be on vacation sooooooo yeah.

Making some random stuff because am bored af lmao (what I've done so far)

They need you. 🐥

Oh and I just realized I'm close to that big 700 lmao