Game
GTLive: An Untold Story
7 years ago

I'm Back.


Hey everyone, remember me?
Wow, this game gathered 100 followers during my absence. I’m thankful that people wanted follow this game enough.
So my life is back on track again, and without further ado, I’ve started back up on this project again, and this time I have a better picture and idea how I want the game to go, and I have a few new resources at my disposal, as well as some friends who said they would be able to help me.
Development on the new version of the game has only just begun, but its going really quickly as I’m experienced with RPGMaker this time and not learning and faking it as I go.
The games going to be more of an exploration game then an RPG, focusing more on solving puzzles then combat. Think of it more like Undertale, where there will be none violent solutions to solve problems, but combat will be an option. I doubt its going to be as impressive as Undertale was though. Solving the solution none violently will yield more Experience then combat.
Also to note, no random encounters. Everything will be scripted fights. That means no need to grind.
There will be multiple endings depending on your level at the end of the game. Higher levels will tend to get better endings ;-).
Anyways, this was just to let everyone know that I’m back in the seat, and working on the project again. I’m going to try to dedicate 2-3 hours a day to finish this up.



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