Game
Home Grown: Beta
5 years ago

I'm Back to Work!


I've officially gotten back to work on the game, and I have the next update almost ready to publish.

At the moment, I'm just updating a bunch of the graphics in the game, lines are gonna have a much more consistent resolution and everything will look a lot smoother. Also, I have a new option that doesn't do much right now, but does do something to a certain part of the title art ;)

The update won't bring very much other than updated graphics and bug fixes and a couple additions to the gameplay, but I hope to bring a huge update out by november (as in before november, but also still likely in november).

I will see all you fellow gamers and developers then!



0 comments

Loading...

Next up

Beta Devlog 1.0-Pre7: Entities & Buildings

had major bug that had demotivated me for the last month or so and halted development

I just fixed it with one line -_-

"Many ask me: 'Do you feel remorse for these deaths?'

But I ask, what's a few more for a world without it?"

gonna publish a new devlog soon...

#WIPWednesday

The second track of Six Hours at Diddle's OST, "Grim Sounds", is now on the Game Page

Now this is a different kind of apocalypse... Maybe I should turn down the bloom :\

"The one thing I like about this place is that it still snows.

I don't like the snow, but it reminds me of home."

Alpha 2.3 (changelog): The calm before the storm...

I've been working on a Godot 4.x GameJolt API plugin.

Forked from Deakcor's GJ API add-on with full documentation: https://github.com/IronBrandon/Godot-GameJolt-API

I got my first 1st place :D