Game
Home Grown: Beta
4 years ago

I'm Back to Work!


I've officially gotten back to work on the game, and I have the next update almost ready to publish.

At the moment, I'm just updating a bunch of the graphics in the game, lines are gonna have a much more consistent resolution and everything will look a lot smoother. Also, I have a new option that doesn't do much right now, but does do something to a certain part of the title art ;)

The update won't bring very much other than updated graphics and bug fixes and a couple additions to the gameplay, but I hope to bring a huge update out by november (as in before november, but also still likely in november).

I will see all you fellow gamers and developers then!



0 comments

Loading...

Next up

I've been working on a Godot 4.x GameJolt API plugin.

Forked from Deakcor's GJ API add-on with full documentation: https://github.com/IronBrandon/Godot-GameJolt-API

Alpha 3.0 (changelog): The Final Alpha Update

Alpha 2.3 (changelog): The calm before the storm...

S.U.T.A.Beta 2 is back with a huge re-balancing update If you like action, survival, roguelikes, or shooters, you'll love this!

So play on your browser now! (or else*)

Hey, it's my birthday! And since I'm already getting some stuff from my family, I thought I'd give you all something

(if you like game music, check Six Hours at Diddle's page)

"The one thing I like about this place is that it still snows.

I don't like the snow, but it reminds me of home."

Thank you for inspiring me to create, Scott Cawthon.

And happy 10th Anniversary to Five Nights at Freddy's

#FNaFArt

holy shit the TJOC demo is good.

"Many ask me: 'Do you feel remorse for these deaths?'

But I ask, what's a few more for a world without it?"

Beta Devlog 1.0-Pre7: Entities & Buildings