I'm currently making a open-source GEOMETRY DASH recreation in GameMaker (GDGME). You guys can check it out here: https://github.com/leYellowPin/GDGME
(this won't affect the game's current state, I just want to share my new project to you guys)
Next up
I'm currently writing a new GEOMETRY DASH clone engine (GMS 1.4), there's not much progress to show off right now so...
btw new post after 4 months les go!11!!!!1!!
jump animation looks funny ngl
recreating geometry dash :v
project page: https://gamejolt.com/games/gdgme/819069
discord: https://discord.gg/B3n8YNAXNd
source code: https://github.com/leYellowPin/GDGME
Long time no see eh? Here is some preview of demo 0.4.0:
-Fixed orb particles.
-New monster design(Robtop design): https://geometry-dash.fandom.com/wiki/Update_2.2?file=Update2.2C…
-New ball gamemode.
-Slopes(kinda buggy). -Textbox system.
-Settings menu(will post soon).
Demo 0.4.0 will be a lot bigger than the previous update: -Color customizer menu(unfinished)
-New revamped pixel blocks(+1 new)
-Fixed cube rotation
-New ball gamemode
-Button codes updated
-Added friction to player
-Orbs fixed(particles, code)
Demo 0.0.4 Sneakpeak | ͡° ͜ʖ ͡° |
New GD Recreation project (GDGME) made using GameMaker
more information here: https://youtu.be/ChfBv9LEGpA
writing a new GEOMETRY DASH clone after 4 months of inactivity lmao (I used GMS 1.4 btw)
small preview.
just want to show you guys something
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