Game
Undertale: Bad Time Trio (Max's take)
24 days ago

I'm currently testing the EXE file version of the game to make sure nothing got messed up.

I'm releasing the game later today.




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I remade the logo because the old one looked bad

new menu sprites (chara still looks kinda bad but overall it's much better)

IDK if it will be in the game or not but I made this because I was bored this morning also hi, I have no idea how I'm supposed to do these

Here's a sneak peak at the settings for the game RN (I will take suggestions if you have any)

I've been mostly coding things outside of the fight like a skip button in the death menu and some holiday stuff but here's where I'm at in the fight (I need to finish this cutscene and have a cut off and then the "demo" will be released)

This is a real screenshot from the game. I'm not kidding. Silly mode is peak.

Here's a look at the menu that I've finally finished also the demo is releasing next week at the earliest

I literally crashed scratch with my terrible coding

I have updated papyrus's sprite, I thought the old legs looked weird so I made them better (this is like the 10th time I've updated his sprite during development)

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