Game
Undertale: Bad Time Trio (Max's take)
10 months ago

I'm currently testing the EXE file version of the game to make sure nothing got messed up.

I'm releasing the game later today.




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I've been mostly coding things outside of the fight like a skip button in the death menu and some holiday stuff but here's where I'm at in the fight (I need to finish this cutscene and have a cut off and then the "demo" will be released)

new menu sprites (chara still looks kinda bad but overall it's much better)

I remade the logo because the old one looked bad

This is a real screenshot from the game. I'm not kidding. Silly mode is peak.

I literally crashed scratch with my terrible coding

Here's a look at the menu that I've finally finished also the demo is releasing next week at the earliest

I have updated papyrus's sprite, I thought the old legs looked weird so I made them better (this is like the 10th time I've updated his sprite during development)

check out this new SS!Chara sprite I made

IDK if it will be in the game or not but I made this because I was bored this morning also hi, I have no idea how I'm supposed to do these

I'll make an actual game jolt page for my SS game once I actually finish the battle system, in the meantime here's togore (this will be used in the game)