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I'm doing a parody of the Hello Neighbor game.
It's currently in a very early version, but I'm doing it quickly and efficiently.
I've completed the generation, and added the creation of a key in a random room.
OK, I started making a location generator.
I'm creating a little PSX horror game. Where you play as an electrician and try to fix a tower. (There is no page yet, too lazy to create)
I made random enemies appear!(Yee! The enemy looks cool.)
"Thanks guys for endless hours of fun." 👍
(My first fan art. Read the article, please.)
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
Our menu, gathered a huge feedback and positive comments among foreign audience, what you say? Game Steam: https://store.steampowered.com/app/1543090/LiBER/















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