2 years ago

I'm gonna do it. Analyzing Left 4 Dead's art style, part 1, the basics.


Firstly, I wouldn't exactly call L4D "photorealistic", sure it's pretty realistic but it's kinda simplified, where actual clothing detail (dust & stains etc.) are represented with brush strokes rather than texture, and that highlights are brighter while shadows are darker, look at the 3rd image for an example of L4D vs HL2.

There's no real word for this so I'll call it "Illustrative Realism".

Returning to the 3rd image, you can see that the colors in HL2 mix together way more (not that it's badly designed, it's a real pretty game) but L4D purposefuully gives the characters more saturated colors to stand out from the rather drab background.



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"Leafy With A Cigarette"

Well, as my summer break wraps to a close I thought it'd be nice to wrap this fact tightly with a song, as I haven't made/published one in a while. For a few extra words, read the article. Otherwise, sit back and enjoy the music.

"Smiiile!" (Leafy & Pin Humanizations)

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In honor of 'Mothers Hating Spines Day', I decided to make a drawing of a mother hugging her son!

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Well, since I really liked making that Pickle humanization (and since I wanted to make that a dual post but I was unhappy with how his design before this one turned out) I decided to humanize Knife too!

I made a logo for @ThePyroCone 's TacFortress 2

It's been three months, might as well make a new Pickle humanization (I've made so many I actually debated posting this but I also love how this looks soooo-)