The fangame I will be making might change how people see mascot horror. Rather than making a typical horror game that relies on Jumpscares and chase sequences to be scary ,or tasks to make it interesting. It relies mostly on psychological horror.
Of course, there will be a story driven plot, but in this game, you'll be making the decisions on where to go and what to discover rather that having to follow task most of the time.
This game would have no jumpscares at all to scare the player, instead it would have disturbing gory images, as well as disturbing audio cues and insane thoughts that sound like it came from a insane person.
In conclusion, this game would hopefully change what mascot horror is and put it in a better spotlight than how it is represented.

Next up
A fanart poster made for Kane Carter's Popgoes Evergreen
New poster to accompany trailer
The Return to Freddy's: The Emerald Butterfly game page has released.
More news coming up soon, I've got lots to share, and the crew is dying to meet you!
Since we hit our goal on the vortex charity stream here is the Spike’s Ahoy! main menu theme! (Composed by @ExpoDev ) hope you guys like it and remember to go and donate! https://youtu.be/OpKKu7Y5mtA?feature=shared
art comission.
Check out this scifi scene by Jason Kwak!
https://www.artstation.com/artwork/681R05
#3dart #npbr #scifi #cyberpunk #environment #office #computers
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.
Runestones: from concept to in-game model🗿
Regular exercise is key for healthy wings.
Try it out!
If you’ve played the Vault demo and enjoyed it, please consider ‘liking’ the game page here on Gamejolt and/or leave a comment!
Also please consider tossing Vault on your Wishlist, I really appreciate your support!
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