Even though now it’ll actually work properly with the new system, I’m gonna try to make it as optimal as possible without too much clutter(which was another issue with the older system)
Next up
They're in! They're tricky to deal with since they're fast and can jump over large gaps, but you are able to jump on them if you time it right, or you can use Benji's flame thing since it extends reach making it easier to hit them
Showing Things off: Part 1 - Benjiro (VERY EARLY STUFF) Ignore the lag
Did the same thing with the Slumber Dragons and made a bitmap sprite for the Feldyr as a placeholder for it
Eventually I'll have to make a vector sprite for this thing along with animating
Sea Bottom Segue:
Showing Things Off: Part 2 - Elliott
Well, it's been two years already since I was unblocked from this site,
Feldyr troubles
Showing Things Off: Part 3 - Toby A slope killed my speed idk why or how it did that but eh, I'll try to see if I can figure out why
After a bit of time I've finally managed to come with an enemy that isn't another Toy Bryant variant(trust me there's gonna be more of those) but uh these things If I ever add them in
Another Clipping and Blending Extension appreciation post I know it's not like actual lighting, but you cannot tell me this actually looks nice













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