2 months ago

I'm realizing now that the "doing only one project at a time" strategy is actually starting to show its downside. Being forced to focus on just one thing has become boring... (read article)


While it served its purpose during my time as a beginner dev, I now feel capable of juggling multiple projects, having gained a better understanding of the process. I'm going to try this approach and see where it leads; hopefully, it won't result in a disaster.



0 comments

Loading...

Next up

fazbear, har har har har har har har har har har, har har har har, har har har har. (happy anniversary!)

This is Speedy, a character from a major update I planned for this game that was canceled about a year ago

Okay I think I finally cracked the code on how to make fredfred 3 in a way im happy with, remind me tomorrow to work on it so i dont slack off like I have been these past few days.

Thank you.

Okay I lied when I said the game was releasing on Friday, because I released it just now! I'm so evil, muahahaha!

One of the TRTF Deathmatch maps will literally involve you killing each other right outside of Fazbear Inc. I just thought that would be so funny that I had to make it a map.

It's still a work in progress of course, but I thought I might as well share.

First playtest done by @Lord2903 , Feedback was "You made a good game" so I think I'm in the clear.

I'm aiming for a Friday release however no promises, we'll see, I can promise you I'll try my best.

Soon TRTF: Deathmatch will be getting a page since I hit a milestone I promised myself I would wait to hit until I start teasing it properly, which is THE PLAYERMODELS BABY! (originally ported by ossnowie & Elijah, I have been given perimission to use it)

The Vigo launcher is done, thanks to Jarate. The accompanying footage is also from him.

In other news, the other new weapon being introduced in this mod is also making progress.

Fun Fact:

In the files of One Night at Springtrap's 1 there exists images of an unused blink meter

These could've been the replacement for the toxic meter or you could've just blinked every few seconds

It also could've been related to a vent seal

The game is now open source, enjoy doing whatever you plan on doing with this information.