Game
Nightmares At Fred's (Cancelled)
4 years ago

I'm redoing the maps layout (for probably the 5th time in the past 6 years I've planned to make this game, yes, 6 years, and just recently made the gamejolt page in nov. 2020)
and I'll also discuss a little more, but not too much.


The new layout is mostly figured out, this time the map will be much bigger because I felt like there HAD to be more room, for how big I plan to make this game, its not your usual FNAF game with surviving the night with these simple mechanics, all nights will be different and have a routine, but not every night follows the routine I've made for this, I wont say exactly what it is because, well I don't wanna spoil too much, but I also don't want to bore anybody with no posts.

hints on the new layout:

its much bigger than the old one

there is a big surprise that may be hinted at in a future teaser or demo

its going to have a more rustic and old appearance, instead of a flashy 50's appearance, this is to make it more creepy

going to take inspiration from liminal spaces, and we'll see how this works for us

Fun Fact / tip for making map layouts:
I'm using Bloxburg on Roblox to design the layout since its a little more fun and I can add smaller details, also explore the layout in-game with my friends, I think this is a cool way to make a layout, so ill share this idea with other people



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its been out of order for quite some time...

turns out my All-In-One HP CAN handle rendering this much stuff, somehow

I feel like everybody here deserves a little teaser as a gift.

Finished classic Fredbear and Springbonnie

wanting to learn godot so here i am, somewhat figured out how to do isometric tilemaps trying to make a RTS game, gonna call it End of the Line: Final Days

dont mind me, just remodeling HyperFox

Out with the old and in with the new.

some new models i recently made

working on another FNAF map ehehehehehehehe

Finished the 1988/Stylized V3 Fnaf gang Ive also released the models, more info in the article