Game
Undertale: Bad Time Trio (Max's take)
2 months ago

I'm sorry the game still isn't out, I was burnt out the past few weeks but I plan to finish it soon (I know I keep saying that but I've got other things that have been taking up my time)




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Here's a sneak peak at the settings for the game RN (I will take suggestions if you have any)

I have updated papyrus's sprite, I thought the old legs looked weird so I made them better (this is like the 10th time I've updated his sprite during development)

I remade the logo because the old one looked bad

new menu sprites (chara still looks kinda bad but overall it's much better)

This is a real screenshot from the game. I'm not kidding. Silly mode is peak.

Here's a look at the menu that I've finally finished also the demo is releasing next week at the earliest

I literally crashed scratch with my terrible coding

I've been mostly coding things outside of the fight like a skip button in the death menu and some holiday stuff but here's where I'm at in the fight (I need to finish this cutscene and have a cut off and then the "demo" will be released)

IDK if it will be in the game or not but I made this because I was bored this morning also hi, I have no idea how I'm supposed to do these

Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂

What's coming out of your own improvs? 🤔

#Pecaminosa | #IndieDev | #OST | #Jazz