Game
Poppy Playtime Retribution (On Hold)
6 months ago

I'm Sorry to announce that Poppy Playtime Retribution has been put on Hold until further notice




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I've made the decision to add Catnap as the Third Character as the Poll hasn't gotten any results yet. I'll change it now so it decides who the Fourth Playable Character will be

I'm really happy with the progress this week as I've added a lot to the first Map and made it looks really nice. Here's is a small screenshot, it's not from gameplay but I thought it looked quite nice.

This is an very early look of the Scoreboard found at the end of a Level, it's an early design of course but I really like how it looks so far (Ignore the "Text" as the score, it's a preview from Unreal Engine, in game the Scoreboard does actually work)

Just a reminder that you can join the discord for more frequent updates and when I decide the game is far enough along in development, a download link! https://discord.gg/b7Xc96GVvh

After a bit of a headache I got Crouching Working, probably a good time to mention I'm using the model and animations for Huggy Wuggy from Project Playtime. I'm making good progress on the First Level of the Game but I'm planning on changing it later on

I've made a ton of progress this weekend, and I've added Mommy Long Legs as the Second Playable Character! I've also decided to setup a Trello board so you can see what I'm currently working on

https://trello.com/b/HrFiOnZE/poppy-playtime-retribution

I Finally found a good looking Sackboy model!

This is a Screenshot of an Early Test Level I'm currently working on, it might eventually evolve into a Level I'll use in the game but for now it stays a Test Level. I know it doesn't look like much right now but I did just start development recently.

I just uploaded the First Devlog in video format! I'm really happy with how it turned out, what with it being my first video in this style. If you want to decide on the next character remember to vote on the poll!

https://www.youtube.com/watch?v=SFEoYKRzBKY

Good Progress Today, I've made quite a bit of progress on the first map and really improved the lighting. I'll wait a few more days but it looks like that one poll vote is going to decide It's really early on but the project is starting to look good