1 month ago
Next up
I need to figure something out about this room. I want one chest to be better than the other and I'd like the player to choose a path without knowing.
But it's a long way, and there's no way to change your mind before opening a chest.
Cleaned up my room spawn code which was getting kind of unmanageable with the different room layouts, now it gets them from different scripts.
For some reason this caused a bunch of them to be offset wrong, but it was a quick fix. Rooms working again!
Made a new Button sprite and adjusted how the collision works, not sure if I'll keep the circle collision box or not...I don't think it makes much of a difference?
But at least I fixed the flicker bug, where it was being reset making gates go brrrrrr
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