11 months ago

I’m tired of wandering from project to project without finishing most of them.

It’s time to truly earn the title of "Game Developer."

#gamedev #indiedev




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Working on it!

It's getting better!

I made this game a few months ago; a rock-paper-scissor video game that can be played alone and with friends.

But...

Was the chill vibe a good idea?

Still working on version 2.0 of the game, "Triad Tactics." It looks different from the last version, graphically. There's still a lot to do before it's done, but I wanted to share where I'm at for now.

#gameplay #gamedev #strategy #puzzle #indiegame

Currently working on a version 2.0 of my game, Triad Tactics, a rock-paper-scissor PC game: modifying the graphics a bit, as well as, adding new features for a better player experience.

Trying to make things better...

This project might have a bright future if I choose to continue it someday.

I'm currently working with the 7e1 Team on a project we abandoned four (4) years ago.

Now, we're starting over by creating its very first prototype!

Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).

In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.

In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)