Next up
Working on a new Desert-themed level. I think it's turning out pretty good so far. I can't model a good cactus that fits the game's art style so it's just palm trees for now.
After over a year, I finally decided to continue development of Gravity Golf! The new version is out now and is basically a reboot of the old beta. Maybe this time it will make it past like 4 levels before I stop developing it.
Version 0.2 will be coming within the next few days. It will have a much better-looking background, an improved hub, a few more levels, and some bug fixes.
art comission.
Werehog transformation process. #sonicunleashed
A Shiny Mega Gengar 🌟 For @ManutkArt ![]()
's #ThreeColorsChallenge!
Update 2.627
New challenges & new effects!
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
Regional Bulbasaur. #Pokemon










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