Game
Self-Aware 2.0.1

3 years ago

I made a little coding error that caused Self-Aware to soft-lock after getting judged by James, but luckily, it has been fixed.

This goes to show that even small mistakes can have a significant effect.




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The 'Undertale Crumbs Demo' is out NOW! I plan on adding more gameplay functions later. Have fun! :D

https://scratch.mit.edu/projects/1104587113/

game.

Pixel fix, lol

I'm planning to release a new update on Self-Aware tomorrow.

-Here's a short list of some changes-

-Blue Soul changes (made it more Undertale-like)

-Camera focus mode

-Updated the Megalovania

-Boss zones no longer move

Have a great day :)

I'm here to announce that I plan on remaking "Self-Aware". This page will be logging my development.

https://gamejolt.com/games/souperaware/837737

There will be one more build put out on "Self-Aware", and then my full attention will be on this project. : )

Peter - Twiddlefinger!?!

Max - Hey Peter

Five Nights Five Games DEMO footage!

Still balancing the game, and need to add the story and everything.

Music : Pac-Attack - Puzzle Pit Fight

Susie.

Deltarune chapter 3&4 left me dumbfounded, shocked, appauled.

The new feachers were impeccable, definitely worth the wait!

Here's a Susie drawing, she's easily my GOAT.

The bonely menace himself in Undertale Crumbs.

Working on the Waterfall section now! :3

Here's a brief "Self-Aware" fact for you while I work on the game.

While I work on the music for the game, I tend to reference other themes I've made.

Have a wonderful day, and support other projects these lovely people in the community are making : )

I'm about ready to release Self-Aware 2.0. The game will have many new features, such as more content, updated music, bug fixes, etc.

(there will be an "exe" and "HTML" download file)

Here's some concept art I drew, and have a wonderful day.