3 years ago

I made a new character the other day, I don't know what I'm gonna use it for yet. Maybe you guys got some ideas?

The character's name is Ao (Ao-Chan).

Supposedly it means Blue in Japanese, accroding to Google translate lol.




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I was bored and started working on a Hollow Knight engine, a scuffed one.

I used some Castlevania assets because I don't like working with just "hit boxes"

I guess this is just a varient of my other metroidvania movement engine thingy.

Tiffany will give the player hints.

I want each character to have their own unique dialogue option.

What would be cool for other characters to have instead of giving the player a Hint?

If you have any ideas I'd love to hear them in the comments

". . ."

"Who is that?"

PLAYTEST 2 now live! Try it out for free & leave your feedback

https://kunoleo.itch.io/hne

First interaction with Jejune

Hayami-Chan with a somewhat new look, wooooooh!!

and yes, Hayami-chan were always suppose to be like a Maid-ish kind of character lol.

Been making eyes today

When failing a D20 you'll lose 1 friend point with the character.

And if you roll a perfect 20 you will get 2 points instead of 1.

I've also updated the buttons to match the NPC Interaction buttons.

🚨APRIL '24 | REPORT 🚨

New Reward Pack, now with more Twintails