Game
ORBPG

13 hours ago

I made some planned reactions to effects, (like the posion one i made earlier) normal, inverted, slow down, flipped camara, and venom. I'm not sure where i would use these they looked like cool ideas that I could use later.




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jee been a while hasn't it? Well heres what combat looks like. I got bored of the turn based battle so I made it real time, the blue dude sprite is temp, theres no sfx, and rn im working on more rooms.

I was playing some old ass nes games, I played Balloon fight, it was pretty fire, so I made a minigame, with a cool bossfight

dudes, theres bushes in ORBPG, this is truely amazing, 3 years of devlopement has lead up to this moment. Oh yeah theres moving water too BUT WHO CARES

Hoi guys, so yeah, dev is cool, I will post updates maybe once a week, 2 if theres massive improvement. Also this image isn't in the game, sorry :(

AAAAh. hi, Anyways, I started making a new side plot with 2 other characters, other stuff I added is more minigames, updated dialog, and sprites, anyways, seeya in the next update!

boxing section done. Now for one of the bosses, I'm planning on adding a shield mechanic. like undertale, but instead of protecting yourself, gotta protect a bomb from going off by defleating the objects away. Pretty cool huh?

I just finished the player sprites and they look way better and less buggy. Now I'm reworking the fight system so its not just pressing one button all the time.

I decided to update the players sprites, his hair was always...off. So here is the first sprite i changed. The new one is on the right

Want more uses for coins? Throw them into water. Won't do anything but you can do it. See it in action on my channel

The sky will become red.

"Sup metal buddy?"