
Next up
I love ripping off very old game franchises from character to game mechanics without even knowing their existence
Just compare Koppy to this character ("Sparkster" I think) and the game mechanics in both games...
Yeah I'm def getting sued LOL
Lunch break!
#Devruary (day 19):
I always get burnt out when I spend too long trying to fix one issue/bug knowing that I got many more to fix, so I usually just work on smaller stuff in the game and later come back to that big issue (also motivation).
How my game felt when I revisited its old versions: (Drew this with my right hand
)
#Devruary Feedback on gameplay always comes first! It's helpful to make sure that your game is playable at all and to even tweak some elements to make it play even better.
More backgrounds added!
There are many colours to pick from...
"Spiraling fox"
spiral, swirl, whatever same thing
Procreate brush used: "Scallop"
Level title cards!
When you start a level, you are met with a title card instead of being teleported to the level right away.
For now it only says the name of the level, but I'm planning to add more stuff like indicating if you collected the medal there
"Lobo"
Probably the longest I've ever spent on an art piece like ever (~6h 40min!!!)
Timelapse: https://www.youtube.com/watch?v=I6YrxDxf6ys
My first shot at a webcomic! Starting simple and small.
Another mini comic!
These comics will be more of a "guide" to play the game rather than an actually story driven webcomic, but only for now as I want to start with simpler stuff.




















4 comments