Game
Hensen Hopper
1 year ago

I might make the visual art for the heal-up drop a rendition of the healing flowers from Deathly Descent rather than the healing-honey which instead looks like it should be a fire power-up of some kind. I think it makes a sort of sense for this universe.




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He has hands now!

Been working on the artwork for the spider enemy!!! This is a preview of what it'll look like in-game. I am gonna remove all of these drop shadows as I usually apply those to the spritesheets themselves once I've drawn the animations.

Officially gotten started with the spider!!!!!!!!

Okay so I've effectively phased out the profile selection menu, or, well, TECHNICALLY not. The profiles system is still there, it's just invisible now. There is only one profile that's either created or loaded on game start. No more profile choosing.

Last post for today! Been getting some work done on the art for the spider, so far I've drawn a colored concept art (I know I completely messed up the web) and got started on the actual sprite, well, at least the layer that will be the spider's web.

The gang's all here!

Working on animating the spider! Like I did with Hensen and the other enemies, I'm doing it in layers, starting first with the web and now with the propeller thingy on the back.

THE SPIDER IS COMING

AAAAAAA! The spider is coming along!!! I'm actually quite proud of the way this turned out! I'm planning to take a break for a bit but I am ALSO gonna add some more idle movements to the spider and then apply some drop shadows and it'll look a ton better.

HIS HANDS ARE ANIMATED NOW!