
I N F I - N U T
Next up
Finally managed to add custom animations
So, i'm gonna start with a "How to code" vids for my Patreon.
Doing basic stuff like recreating or explaining things of some old games.
The first video will be an explanation of PvZ waves code using the decomp
(Non related image)
El proyecto esta algo asà ahora mismo
After so long, I managed to finish the first og plants in my human designs, it had a lot of fun thinking about their designs and the progress I did with them
#pvz #plantsvszombies #pvzhuman #pvzfanart #plantsvszombiesfanart
Plantern and Cactus rework
NIGHT PLANTS
(i was doing them before switching but i switched midway through so i only finished 3 lol) (bottom old)
PvZ Eternal mod Gatling pea rework.
Seeds rework (WIP)
This was something.
Seed packet sprites used to be one sprite per plant, now the game uses an array to manage the background of the Sp and draw the plant sprite above the seed packet (and uses a shader to create the outline)
WE ARE BACK :D
There were some issues that affected the development (not anymore)
(Maybe) we will do an overhaul.
(Baldfirepeacausewhynot?)
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Hubieron algunos problemas(ya se soluciono igual xd)
Quizas haremos un overhaul.
(Guisantecalvoparalabuenasuerte)
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