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Mario and Luigi: Superstar Simulator
2 years ago

I need to adjust every battle to accommodate for the playable characters' new code. Here's some WIP footage of Peppino's improvements against The Noise




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For this next boss, I'm actually making something normal for once lmao (wip)

I apologize to those who were met with a clown vomit colored Mario upon starting the game, there is a hotfix coming soon LOL (for now you can change your palette in the overworld by pressing the enter key)

5.5 is out!!

Wahoo! This week's Fan Art Friday celebrates Mario! Accept the quest in your quest log to get started.

Shadow Mario isn't only getting a resprite implemented, but his attacks are being remade as well! Here's an early look at the first one

Yippee, wahoo, yaheeeee!

Little something I put together in Blender and Krita for #Mar10 Day, 2026.

This new attack for Shadow Mario has him turn into a floating orb and spawning Goobles from above before sneakily going for a slide kick at the end

Guess who (WIP) ((Prolly should've shown Mouser first I'm making him too))

Happy MAR10 DAY! collab with @Emerald879

A new evolution is slowly approaching! A lot of systems are being redone and created behind the scenes i.e. ratings, sprite reimports for optimization, and a new damage output equation with proper defense and attack stats!