It has also came to my atention that some people are calling UT a "rip off of Spirits of Hell", however those claims are bullshit. UT was created as I wanted to make a dark and grim story based Sonic.EXE game that focuses on the big three "Sprites, Story and Gameplay", and that the game is what I deem to be, something like wave 2, but scarier and darker. And even then Infexenite is no fallen angel like Exetior or Exeller.

Next up
Have a continue
...
just walking.
( Also Knuckles won't be playable )
Fine, here are screenshots from demo 3.
Now can you all stop asking how far into development demo 3 is. As demo 3 will be out when it is complete and up to my standards
New UT animation coming this week. ( This animation will reveal a major addition to the story of the game )
Added some options to the rework. ( Also for those who have "skill issues", you can pick how many lives you get. )
Project Immortality Final Demo Teaser.
( Just a heads up that this has a bit of a lore drop, however it does give better context to the part with eggman after that metal sonic boss fight )
Took ages, but Tails is being added as playable
Oh yeah. This game exists. ( Small video of a WIP for Ver 2, also I don't know the minimum system requirements, but it will be recommended to have a RTX 5070 for the best visuals ) Also development moved to Unreal Engine 5.6
Remember that chase scene from the Tails saving Rout.
Well hope you like multiple chases. ( It's a WIP, also I gave Infexenite his nose back because I just kept forgetting to remove it )












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