It has also came to my atention that some people are calling UT a "rip off of Spirits of Hell", however those claims are bullshit. UT was created as I wanted to make a dark and grim story based Sonic.EXE game that focuses on the big three "Sprites, Story and Gameplay", and that the game is what I deem to be, something like wave 2, but scarier and darker. And even then Infexenite is no fallen angel like Exetior or Exeller.

Next up
Working on some animations
Still going
New UT animation coming this week. ( This animation will reveal a major addition to the story of the game )
Took ages, but Tails is being added as playable
Fine, here are screenshots from demo 3.
Now can you all stop asking how far into development demo 3 is. As demo 3 will be out when it is complete and up to my standards
Because I'm in a good mood. I'll showcase the first of many chases in Underwater Ruin. ( Not everything is done yet as there are a few effects missing )
Working on one of the death scenes.
Oh yeah. This game exists. ( Small video of a WIP for Ver 2, also I don't know the minimum system requirements, but it will be recommended to have a RTX 5070 for the best visuals ) Also development moved to Unreal Engine 5.6
Knuckles move set will have more combat options than just a punch.
( Still a WIP and stage is a test stage, not a actual part of Knuckles survival rout )
Have a continue












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