It has also came to my atention that some people are calling UT a "rip off of Spirits of Hell", however those claims are bullshit. UT was created as I wanted to make a dark and grim story based Sonic.EXE game that focuses on the big three "Sprites, Story and Gameplay", and that the game is what I deem to be, something like wave 2, but scarier and darker. And even then Infexenite is no fallen angel like Exetior or Exeller.

Next up
Remember that chase scene from the Tails saving Rout.
Well hope you like multiple chases. ( It's a WIP, also I gave Infexenite his nose back because I just kept forgetting to remove it )
target set
Because I'm in a good mood. I'll showcase the first of many chases in Underwater Ruin. ( Not everything is done yet as there are a few effects missing )
Random image of the thing that will stalk you in level one. Also looking for a 3D modeler to help with enemy models. ( As the one I made of this design is actually terrible )
Working on some animations
Knuckles move set will have more combat options than just a punch.
( Still a WIP and stage is a test stage, not a actual part of Knuckles survival rout )
Fine, here are screenshots from demo 3.
Now can you all stop asking how far into development demo 3 is. As demo 3 will be out when it is complete and up to my standards
Added some options to the rework. ( Also for those who have "skill issues", you can pick how many lives you get. )
Oh yeah. This game exists. ( Small video of a WIP for Ver 2, also I don't know the minimum system requirements, but it will be recommended to have a RTX 5070 for the best visuals ) Also development moved to Unreal Engine 5.6
Tomorrow












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