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Sonic.EXE: Universal Threat
2 years ago

I never expected my little passion project would get over 1000 views. I am very grateful for this. So in return, this is Infexenite's new voice in action. And a little bit more in the article.


It has also came to my atention that some people are calling UT a "rip off of Spirits of Hell", however those claims are bullshit. UT was created as I wanted to make a dark and grim story based Sonic.EXE game that focuses on the big three "Sprites, Story and Gameplay", and that the game is what I deem to be, something like wave 2, but scarier and darker. And even then Infexenite is no fallen angel like Exetior or Exeller.

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Remember that chase scene from the Tails saving Rout.

Well hope you like multiple chases. ( It's a WIP, also I gave Infexenite his nose back because I just kept forgetting to remove it )

target set

Because I'm in a good mood. I'll showcase the first of many chases in Underwater Ruin. ( Not everything is done yet as there are a few effects missing )

Random image of the thing that will stalk you in level one. Also looking for a 3D modeler to help with enemy models. ( As the one I made of this design is actually terrible )

Working on some animations

Knuckles move set will have more combat options than just a punch.

( Still a WIP and stage is a test stage, not a actual part of Knuckles survival rout )

Fine, here are screenshots from demo 3.

Now can you all stop asking how far into development demo 3 is. As demo 3 will be out when it is complete and up to my standards

Added some options to the rework. ( Also for those who have "skill issues", you can pick how many lives you get. )

Oh yeah. This game exists. ( Small video of a WIP for Ver 2, also I don't know the minimum system requirements, but it will be recommended to have a RTX 5070 for the best visuals ) Also development moved to Unreal Engine 5.6

Tomorrow