7 years ago

I published a Post-Mortem for my latest game, 'please', which turned out to be a huge success. Maybe too huge for little old me.
Read all about it here :
https://gamejolt.com/games/please_/421984/devlog/thank-you-a-please-post-mortem-4w8h9iat




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New game is out now! PLEASE FOLLOW is available, and on sale! https://gamejolt.com/games/pleasefollow/450925

I wrote an in-depth Postmortem for my first game, I MAKE SAINTS. Read it here :https://gamejolt.com/games/imakesaints/315767/devlog/saints-were…

New game page is up! New title officially announced : Please Follow will be available December 2019!

https://gamejolt.com/games/pleasefollow/450925

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

Did you know that today is #InternationalJazzDay? 🎷😎

No? 😯 Well, we couldn't pass up this date!

And what better to celebrate this day than #Pecaminosa #OST? 🎷

Let us know what you think about it and have a great weekend!

art comission.

Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.

Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^

Runestones: from concept to in-game model🗿

In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.

In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)