5 years ago

I recreated the inventory of breath of the wild, now I just need to put some items




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Today I made the game inventory and some items working as a test... I spent all my INT and I'm exhausted haha The first early version of the game will be in English..And the good news is that many game mechanics involving exploration and combat are ready!

I finally managed to create the base of my roguelike Kill after a long time.I posted Kill The Dragon! Text RPG to demonstrate the mechanics and proposals of the final game. Of course, for now it's just Text-Based but graphics will be improved soon!

trying something new....

The release trailer is out!!

1 week until this weird ahh Zelda 1 remake drops. I cant guarantee itll stay around forever knowing the big N but it'll be fun while it lasts!

Watch it here: https://youtu.be/_S0kClRk9Yk?si=DLCUbZ9douKE00MZ

new weapons updte

2025 ArtVsArtist

I hope to make a lot more in 2026🎉

Some graphic updates. I'm loving programming this game, the most complicated part was the inventory along with the store but the result is perfect

not bad, i think

New year, new HUD✨

(Black variant will still be available in settings)

#zelda #fangame #gamedev #gamedesign #retrogame #pixelart

creating item sprites (yeah, many are missing)