I split the BGM and SFX like this.
Monitor implementation
Sonic 3 Remastered - Devlog #9
Act 2 Gimmick Test #sonicexe #exe
DropDash
Sonic 3 Remastered - Devlog #7
Sonic.EXE Scratch Edition Revival lore something (temporary) #sonicexe #exe
Progress
Sonic 3 Remastered - Devlog #2
falseness #sonicexe #exe
Animation changes when jumping, sprite change time when Sonic waits has been sped up.
Sonic 3 Remastered - Devlog #6
Big progress in Angel Island Zone and implementation of classic mode.
Sonic 3 Remastered - Devlog #5
You’re Sonic, right...? But something about you looks kinda strange... #sonicexe #exe
kasjsjadjkasjdajka
0 comments