
583
3 years ago
I started working on a scratch 3d engine any suggestions. I've been thinking of baking the lighting instead of having it be dynamic for scene lights. The rapid camera movements are me moving to my recording software. Please give criticism.
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For those who missed it here are some screenshots from Arderephobia's blog posts.
Shoutout to that time I was Afton'ing it.
SGI-STRIKE REMASTERED - WEAPON DEMO
Water 💧
First Shockwave 2 project ever has been remade.
Death animations and blue torch.
Hi-Resolution mode WIP
Gestalt: A Story driven 3D Turn-Based RPG inspired by HSR
Thinking of an optimized way to block the sun from leaking in Arderephobia. So here is my thinkin sketch.
Will implement it tommorow but for now there is a very unoptimized implementation.
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