
I started working on a scratch 3d engine any suggestions. I've been thinking of baking the lighting instead of having it be dynamic for scene lights. The rapid camera movements are me moving to my recording software. Please give criticism.
Next up
Shoutout to that time I was Afton'ing it.
Thinking of an optimized way to block the sun from leaking in Arderephobia. So here is my thinkin sketch.
Will implement it tommorow but for now there is a very unoptimized implementation.
I've been on vacation. So while I can't work on gameplay, I've been working on controller prompt sprites.
(Some will be retouched do to me having to use my phone to sprite these.)
OCTOBER 13 2026
SGI-STRIKE REMASTERED - WEAPON DEMO
Nice to get some fresh air...
Isn't it?
Hi-Resolution mode WIP
First Shockwave 2 project ever has been remade.
Working on my room/level editor for Arderephobia Rekindled.
Music is Freeway by Scapegoat Wax
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