Game
The Genesis Sonic Engine +
3 years ago

I think I have to much spoiled about GSEPLUS 0.3.0

so now I will show nothing about




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Sonic's Palettes, Classic camera, fixed peel-out sprites, better sonic mania title card, Fixed some bugs, and some more stuff

first video of the current project, only added a live level editor, afk animation and the keystroke, the 2 bars at the top are sliders which dosen't work for some reasons.

Tell me what I should improve (omg it has been so long since I did this)

Keystroke HUD script I made yesterday

Released it : https://scratch.mit.edu/projects/825424277/

I still haven't finished the 3d background but atleast I madae auto tile (and I added a new character)

Just finished importing Tails there is just ONE LAST step to do

So I've tried to make a "Mania Rotation Style" for the game and here what it's looking like (It's still not perfect but it's familiar)

I'm trying to make co-op engine with scripts of SuperSefaTR

and it's working..... a bit

crazy type of shit here

I didn't do much in the game except the gamepad compatibility that will be improved