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Bryant’s Revenge (A Very Hard Boss Fight Runner 2)
7 months ago

I think I’ve been doing some stuff, still early, but I’m still trying to figure some stuff out, anyways here’s Benjiro drowning to death




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Feeling like I’m lacking in my art and feel like my drawings are bad and aren’t worth anything

It’s been that kind of time for me recently

On a much different note, I made my own custom little thing(yes in Turbowarp deal with it) that will help me like find the dimensions of like the 2D paper sprites, so I can get their sprite Z and hitbox dimensions easier without the hassle

So it turns out that with the layering thing I did

No it’s jot broken again- Gosh forbid that would happen-

But someone did do something like I did? a little bit differently, and they used Scratch for it

Game Dev doodles are fun

I promise to myself I wouldn’t have to go on rambling on this but, in simple terms,

I’m basically reinventing the wheel with the layering, it’s the basic I can sum it up as and I’m trying my best to make sure I don’t end up doing what I did before

I am SUPER freakin close, in terms of it doing what I want it to do, IT WORKS, with one issue

Just gotta figure out another issue with it and hopefully it’ll still do what I want it to do without any issues

Fingers crossed

The Antonblast Marketing is one of the marketing tactics of all time

And I’m here for it

Just realized that this is already 2 years old

Literally a joke game, not I’m making a literal sequel with a real PLOT to it

Times change

I kinda wanted to like get some words out of my mind on how like I’ve felt when developing this, I’ve had them in for about most of this year now,

Thumbnail is Old Art btw

Put my procrastination vs the indomitable Benjiro sprit with working on this, guess who won,

Yeah but I got basic collisions mostly working which is a huge W