Next up
still having a dilemma. Since making it fully like FNAF 4 would mean i need almost double each character jumpscare animations, and that would COST RAM too much, to the point where game would crash. OR i still keep BETA gameplay style with like in the pic
Gonna put them oftener to further positions so it wont be so easily to spot them on cams. How does this look?
Beating Verduno on professional means wasting all of your bullets
4 days untill the party
Making it harder for you.
Maybe make the game all filtered?
Some screenshots from the Remastered project. Just gonna share.
Chica looks different.






































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