Game
Cashier simulator tests

3 years ago

I've added the homemenu and save files so that you can save and load your game. In the homemenu you can now decide what to pay for and start the next day. This is now the complete bas for cashier simulator and the next updates wont be that big.




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what got changed in 0.2.3:

-added item count to the cashier window

-changed the backfire of items

-changed fine

-fixed bug with next customer button

The next update (0.3) will be about the home menu which will complete the base of cashier simulator.

I worked so hard to get all four of them to the end safely, but then...

brung back my old oc plus a new one

...they don`t have names yet tho

I did this on my 3DS ^^ #Kirby

Explosive domino effect

Here's a Fredbear sprite i made in Aseprite! I'm pretty proud of this!

(Btw, sorry for the double post! I'll try to post less)

Hi all, Quick update with a bunch of fixes and changes.

Updated save system, optimisation and screen tear fixes, a new shoutout room and more sounds.

Don't forget to follow the kickstarter going live on the 20th! https://www.kickstarter.com/projects/9fingergames/zapling-bygone

Enjoy!

It's now possible to destroy some of the obstacles and gain access to new locations or create shortcuts. #gamedev #indiegame #rpg