24 days ago

I've been on vacation. So while I can't work on gameplay, I've been working on controller prompt sprites.

(Some will be retouched do to me having to use my phone to sprite these.)




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Nice to get some fresh air...

Isn't it?

Thinking of an optimized way to block the sun from leaking in Arderephobia. So here is my thinkin sketch.

Will implement it tommorow but for now there is a very unoptimized implementation.

SGI-STRIKE REMASTERED - WEAPON DEMO

Death animations and blue torch.

First Shockwave 2 project ever has been remade.

Working on my room/level editor for Arderephobia Rekindled.

Music is Freeway by Scapegoat Wax

For those who missed it here are some screenshots from Arderephobia's blog posts.

Gestalt: A Story driven 3D Turn-Based RPG inspired by HSR

Hi-Resolution mode WIP