I've been playing around with the pixel art shader quite a bit, really tempted to make a full, separate game from it honestly..
Is that something y'all would want to see?
I'm thinking five nights, with 2D mini games all with the pixel art shader
Next up
Adding in a new feature for the full release, you can now Hold Shift to show the Mouse Cursor if you don't like the Widget Controls for changing camera's & everything. Works in All 3 Nights. Pressing shift shows, releasing Hides.
Here's a Before and After of the lighting rework, (Also some improvements to the Water textures)
ACT 3, OUT NOW!
Changelog Below!
ACT 3 • Night 3 Also, I've been Really busy the last few days, And I'm cutting it pretty Close to the Release date. I Might have to delay it, but I'll let y'all know! At most, I'd expect a up-to 3 day delay, But I'm still aiming for the weekend.
New Map: The Cave, now in development.
Everything related to this game is now being moved to Steam, and more teasers will be posted to my Discord when they're ready.
Wishlist Here: https://store.steampowered.com/app/2462440/PHANTOM/
Join my Discord here: https://discord.gg/fA4JRVCVb4
I was looking through my old screenshots of Act 1C....What is this? lol taken April 8, 2024 My guess is this is from when i was making the model viewer...But I'm not sure.
THE FINALE: ACT 3 - June 22nd
More info in the Article Below.
Night 3 - Security Office (updated)
Final Teaser: Act 3 - June 22nd
(Spoilers) New build going up, UI fixes & Changes, and some other stuff. Should be up in 2H max. Changes shown is the 'Apply & Save' button being outside the scrollable area, and improved render creator UI, including dimming when not hovered.
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