Game
Petal To The Metal
4 months ago

I've been working on the main menu as of late. The music and sfx have been completely redone, (don't worry it still has he same theme). and the menu is functional, but I wanna make it as sleek and sexy as possible before release. (it's pretty plain atm)




0 comments

Loading...

Next up

Here's a comparison video between the original GMS build, and the Godot port I'm working on. There are still a few things that need to be added, but for the most part, This is how it's going to look/play. My goal was accuracy, with slight improvements

New death animation!

New intro animation

Character portraits of the 3 main characters! (Left to right, Venus, Lilly, Kat). I rarely show off the other two characters. Just note that they're simply supporting characters and won't be playable.

I'm playing around with some 3d stuff. Made this little diorama.

(No intentions on implementing 3d in game this was just for fun)

Hello! I've been taking a break from this project, and focusing on other things. Just checking in. I will continue development once I'm ready. I've learned a lot since starting, but it's a lot of work and I don't wanna get burnt out. Thx for patience!

Lilly's idle animation is her falling asleep. one thing I've wanted to implement for a while are dreams. The dreams would happen rarely, but would affect your health either positively or negatively. it would also give players a window into her mind

I've begun adding backgrounds to the test area. Here is a glimpse at how it looks. I've made some slight adjustments to all of them, the main one being color I've also added some lighting effects. below the forest is slightly darker than above the trees

Potential Health/stamina meter:

Tis the season