Game
One Night at Clark's
1 year ago

I've come to the conclusion that after cancelling this game, I should just remaster it entirely instead of just giving up. I'm gonna use a drawing application instead of doing it all on the engine. And in general, everything will be new. Devlogs soon ig.




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Sonic The Hedgehog 1 "Marble Zone" remake on FL Studio

FLP:

https://drive.google.com/file/d/1-a9AbR-yAC6coOb78DyBt5psCXULecI…

It is the birthday of the boxer in my banner

Tell me his name first and ill vandalize your answer with a dark grey box saying "Pinned" on it

Failing to get it right will have me defecate in your replies saying GET OUT......................................

Tomorrow

A post ago I sent a video (https://gamejolt.com/p/nothing-gameplay-related-but-a-sneak-peek…) of a promotional trailer leak.

After 8 months, the game is finally finished and is out! Thanks for all the support, guys. Be sure to download the game if you please. Also, contact me on Discord/Gamejolt if you have discovered a bug or you have a question. That's all from me, cya.

v.1.3.0 is out, now with even MORE bugfixes

I apologise to my Mac and Linux user demographic, I didn't have the time to package the game for your platforms, so you will have to wait a bit longer for the new release. Sorry

150 followers, that's a lot. Thanks for the support recently.

This is the overdue promotional "OUT NOW" trailer that was literally supposed to come out over two days ago.

v1.2.1 has came with more fixed bugs that slipped under the radar.

watch this on yt:

Nothing gameplay related, but a sneak peek of a promotional teaser for SUFE

Took me two weeks to realise you could play overclarked mode in v1.9 from the moment you open the game for the first time

I should quit game development